Gabe & Tycho speak the awful truth about Spore and Mass Effect. A lot of Will Wright’s stuff seems like it’s more about entertaining him than the player. The procedural content issue is also why things like Rogue-likes and Diablo don’t appeal to me.
In-depth interview with Django developer Adrian Holovaty on his new project EveryBlock.com, spinning off from the success of ChicagoCrime.org. Interesting to hear how much brute force data-munging they do.
Fancy multi-tracker bit torrent search engine with a nice non-eye-gouging interface.
So many toys, we find, only become serviceable with a little smashing.
H.G. Wells’ short treatise on the construction of building block dioramas for the purpose of being at play in imaginary worlds. See also his follow-up volume “Little Wars” on enacting war games in same.
Artefacts from the long and storied history of the games developers who were set to become Rockstar North.
Another ball rolling flash puzzler at Kongregate. This one’s a bit easier going though. (Skip the terrible intro).
Fun rotate-y tilt-y physics-y puzzle-ish ball rolling game at Kongregate.
I just spent a fun couple of days tinkering with the engine of this site and have finally emerged bruised, tired and slathered in axle grease.
Brad Fitzpatrick’s Social Graph proposal gets a first public usable implementation. Don’t have time to read deeper right now but looks like it has the potential to be big.