I have been developing things on the web for over a decade,
from casual games to debt reporting for a global corporation.
You can usually find me building user interfaces in HTML, CSS and JS; writing applications in Ruby, Python or JS; storing data in PostgreSQL or MySQL; and tracking changes in Git or Subversion.
See some projects I’ve worked on.
Favourite topics for idle conversation include games, books, music, films, and on a good day, computers.
Other things too of course but those are some recurring trends.
Read about some of my interests.
You might bump into me at one of the myriad of tech-related events in the Yorkshire area. Or you can get in touch now by emailing me at email@example.com.
Have been looking for something like this since watching Ryan Tomayko’s Shell Hater’s Handbook talk. (Update: Actually pretty sloppy and inaccurate. Give it a miss.)
On the conflict between videogame realism and videogame conventions. Particularly in RDR and Rockstar’s other sandbox games.
A sample “hello, world” project from the GNU foundation as a demonstration of best practices.