Nice gentle intro to a variety of electrical engineering related stuff by the looks of it.
Just wanted to share a couple of little Prototype niggles. In general I’m pro-Prototype because it feels like it’s a closer fit to the typical ways of working that you see in non-library-using Javascript. JQuery, on the other hand, has chaining and acts on elements using the same interfaces regardless of whether there are one or many. From the dabbling I’ve done, it seems like that gets you into the odd head-twisting situation, but I’ve yet to embark on a big project with jQuery, so judgement is reserved for now.
Video of Stephen Wolfram introducing and summarizing the ideas from his 1,200 page book “A New Kind Of Science”. Exploring the potential for using cellular automata and other simple programs to model natural processes and phenomena.
Light-hearted wargame rules for use with LEGO and other unofficial minifig accoutrements.
I haven’t read too deeply into this, but I’ve seen a couple of signs lately that the movie industry might be looking to make money out of 3D (as in 3D glasses, and not specifically CGI). Disney’s re-releasing the Toy Story films in 3D, Pixar is planning on releasing all it’s films in 3D starting next year, and James Cameron has been doing some serious research into it for his closely-guarded upcoming blockbuster “Avatar”. I wonder if this is something they’re banking on to differentiate the big-screen experience from the DVD market. A return to the days when a trip to the cinema was a big event.
Hear hear. I’ve been thinking about a project lately where I’ve been coming up against this problem a lot. Very frustrating.
Free online book. Interesting peek behind the curtains at advanced real-time graphics programming techniques.
Amazing Flash & Java-based in-browser audio application emulating classic Roland equipment. Helps if you’ve had your hands on some of the real world versions before.
Handy refresher / intro on the salient points of Python.
Cabel Sasser presenting at C4, the conference for Mac Developers, on designing Panic’s apps, resolution independence, application branding, etc.