Good to hear that the lead writer on Fallout 3 is also the writer of the Dark Brotherhood storyline from Oblivion, which was, I think, everyone’s favourite. Things are definitely looking up after the false start at E3. Looking forward to getting the original Fallout from GOG.com when it launches tomorrow.
Quelling the alarmism from earlier today. I know it’s important to be careful, but jeez people, it was pretty obviously just overly vague legalese from the get-go. I get the impression that EULAs are more often used to cover backs liability-wise than to impinge on rights.
While it’s technically possible to get drop shadows on Windows windows, it comes at an unacceptable cost to performance and stability.
Author of the Jar of Fools and Berlin comic books discusses his inspirations and processes. Name-dropping D&D along the way for having sparked his early world-building imagination.
Short video with timelapse photography of our mycological overlords. Creepy, beautiful, and otherworldly like War of the Worlds’ Red Weed or Half Life’s Xen levels. I love the hexagonal net canopies that some of the mushrooms produce.
Fantastic talk on his obsessive sculptural projects to build replicas of a Dodo skeleton and the Maltese Falcon, plus lots of audience Q&A on various aspects of Mythbusters and movie effects.
JS versions of 100+ PHP functions. Lots of them are pretty trivial, but I came across a situation recently where I might have had to mirror some functionality on both client and server sides. Probably other instances when it’d come in handy too.
Aaron Swartz counters 37signals’ suggestion that a “Hollywood Launch” works best, with supporting comments from a github developer. Probably borne out by cuil’s recent PR-saturated face-plant of a launch.
On code reviews, on receiving criticism, and on the value of living some part of your life in public.
More incredible visual tech from the University of Washington. They’re on a roll!