Old content

This post is from one of several previous incarnations of this site and probably doesn’t quite fit the current format. In a former life this was a group blog and a tumblelog before it became a static jekyll site. If anything looks broken or is worded oddly that could be why. Pardon the dust.

A new dimension in film-making

I haven’t read too deeply into this, but I’ve seen a couple of signs lately that the movie industry might be looking to make money out of 3D (as in 3D glasses, and not specifically CGI). Disney’s re-releasing the Toy Story films in 3D, Pixar is planning on releasing all it’s films in 3D starting next year, and James Cameron has been doing some serious research into it for his closely-guarded upcoming blockbuster “Avatar”. I wonder if this is something they’re banking on to differentiate the big-screen experience from the DVD market. A return to the days when a trip to the cinema was a big event.

Not that home entertainment necessarily has to miss out, there’s also the question of whether the videogame industry might be quick to make a similar move. Apparently BoomBlox (the upcoming EA / Steven Speilberg collaboration for the Wii) is to feature a head-tracking 3D mode as an easter egg. See Johnny Lee’s presentation at TED for a recent demo of this technique.