Wired: Sociopaths of the Virtual World. An ethnographic study of griefing. Covers pranking in Second Life and MMORPGs, and it's roots in web communities like Something Awful and 4chan.
Wired: Sociopaths of the Virtual World. An ethnographic study of griefing. Covers pranking in Second Life and MMORPGs, and it's roots in web communities like Something Awful and 4chan.
SECOND LIFE: A story too good to check - Valleywag. Clay Shirky on his scepticism toward Second Life's hype, with reference to previous failed virtual worlds.
This is the personal site of Matthew Tarbit, a seasoned web developer holed-up in a hideaway somewhere in the depths of Leeds, England.
Should the mood arise, you might add my outpourings to the deluge that is your already overflowing info drip feed.
Alternately, rest a while and dig through my entries like a corpulent pig in search of all that is truffle-icious.