John Romero Q&A. The legendary / infamous John Romero answering a big grab-bag of questions from fans. Fun for "Masters of Doom" fans like me.
John Romero Q&A. The legendary / infamous John Romero answering a big grab-bag of questions from fans. Fun for "Masters of Doom" fans like me.
Quake Flash. Presumably using the Alchemy C/C++ to Flash AVM2 bytecode compiler that Adobe released this time last year. Impressively playable, performance-wise. I'm kind of surprised we haven't seen more take up of this yet.
The Quake III Arena Bot. University thesis exploring bot AI in general and then delving deep into the specifics of the Quake III bot implementation.
This is the personal site of Matthew Tarbit, a seasoned web developer holed-up in a hideaway somewhere in the depths of Leeds, England.
Should the mood arise, you might add my outpourings to the deluge that is your already overflowing info drip feed.
Alternately, rest a while and dig through my entries like a corpulent pig in search of all that is truffle-icious.