nVidia: GPU Gems. Free online book. Interesting peek behind the curtains at advanced real-time graphics programming techniques.
nVidia: GPU Gems. Free online book. Interesting peek behind the curtains at advanced real-time graphics programming techniques.
Game Graphics During the 8-bit Computer Era. Short run through of the capabilities and limitations of early hardware like the Atari 800, Sinclair Spectrum and Commodore 64.
Pixar graphics papers. Fascinating to see how much goes into the tiniest details. Also seeing how images which seem so artful and pretty have more in common with maths and science behind the scenes.
Writing a Ray Tracer from Scratch. In about 800 lines of C++, with plenty of sample renders. Fun activity for a rainy weekend!
This site belongs to Matthew J. Tarbit esquire. A tired old web developer holed-up in a hideaway somewhere in the depths of Leeds, England.
Along with being a home for my ramblings and linkings, it's also a resting place for the bones of a shared blog by the name of Pixelised, now long departed.
If you feel the need, you may add my outpourings to the deluge that is your already overflowing info drip feed.
Or why not rest a while and dig through my entries like a corpulent pig in search of all that is truffle-icious.