Color Theory. Yet another one of those gimmicky flash platformers. Vaguely reminiscent of VVVVVV, what with the spikes and gravity switching and all.
Color Theory. Yet another one of those gimmicky flash platformers. Vaguely reminiscent of VVVVVV, what with the spikes and gravity switching and all.
Fault Line. Mind-boggling, space-folding, puzzle platformer flash game.
Continuity. Flash puzzle game combining a platformer and a sliding block puzzle to great effect. I like the overloading of the minimal keyboard controls and the gentle introduction of new concepts. Very cleverly thought out.
Quake Flash. Presumably using the Alchemy C/C++ to Flash AVM2 bytecode compiler that Adobe released this time last year. Impressively playable, performance-wise. I'm kind of surprised we haven't seen more take up of this yet.
Robozzle. Fun logic/programming based flash game. Direct your robot around a track with simple instructions, conditionals, loops & function calls. User contributed puzzles tend to be slightly too easy, but the execution is pretty nice.
Malstrum Mansion. Spooky retro adventure game in the style of old black & white Macintosh Games, even goes as far as starting with a simulated desktop and copy protection. By the creators of the upcoming high fantasy first-person game ZenoClash.
Host Master and the Conquest of Humorâ„¢. Fun retro-style point & click mini-game from Double Fine. Help Tim Schafer find enough jokes (22 to get) for the Game Developer's Choice award ceremonies.
Bars of Black and White. Fun, short, escape the room game, without the usual guesswork and "hunt the pixel" nonsense. By the "Majesty of Colours" guy.
The Majesty of Colours. Experimental Cthulhu mythos flash game in an 8-bit style. In a similar vein to Daniel Benmergul's "I wish I were the Moon" and "Storyteller" game/vignettes. Try multiple playthroughs to see the different endings.
Play Auditorium. Interesting flash puzzle game. Bend light into a path to fill up a set of sound meters. Light beam is quite loose and fluid so it's sometimes quite difficult to see what is and isn't going to work.
A Crow In Hell. Gothically styled silhouetted obstacle avoidance flash game.
The eyeballing game. Test your visual measuring abilities by guesstimating the correct positions of points.
Meat Boy. Cute, bloody and tricky 2D vertical platformer.
Play Z-Rox. Odd but interesting flash game. Identify letterforms and shapes through a 1D window into their 2D world.
Coign of Vantage. Simple but fun perspective shifting game. Line up the squares floating in 3D-space to see the 2D pixellated icon shown.
Rock Solid Arcade. Flash games with ridiculously high production values, easily a match for XBLA. I wonder what the business model is here? Are the Google text ads and embedded Flash ads enough to support something like this?
Adobe - Developer Center : Exploring full-screen mode in Flash Player 9. I'd presumed the fullscreen mode on most video sites was a chromeless window spawned by Javascript. Apparently it's native functionality in the more recent Flash players.
hobnox.com :: Audiotool. Amazing Flash & Java-based in-browser audio application emulating classic Roland equipment. Helps if you've had your hands on some of the real world versions before.
Questionaut. Beautifully produced educational flash game for the BBC by Amanita Design who did the two Samorost games.
Sola Rola - The Gravity Maze. Another ball rolling flash puzzler at Kongregate. This one's a bit easier going though. (Skip the terrible intro).
Spin The Black Circle. Fun rotate-y tilt-y physics-y puzzle-ish ball rolling game at Kongregate.
xavierenigma's white dwarf. status: incomplete. Awesomely simple and effective flash game sketch. It's the old "avoider" thing with an extra Katamari-esque twist and some gravity thrown in for good measure.
Cursor*10 (nekogames). Infuriating / interesting "1-player co-op" flash game. Would be a heck of a lot easier if the ghosts were a bit more ghosted. Finished it on my second try.
Pastel Games. Beautifully produced flash games from the Submachine guy. Mostly point-and-click, some platform. I tried Daymare Town, Mission to Mars and Covert Front.
Chain Factor. Cleverly addictive numbers & blocks flash game with unintuitive rules (so be sure and read the FAQ). Also something to do with a Numb3rs TV show ARG apparently but it's entertaining in its own right.
Science Museum - Launchpad. Really nicely produced lemmings-esque science puzzle game. Place blocks to move a ball from point A to point B with the power of physics.
Flex, Flash and Apollo for Rich Internet Applications. Adobe evangelist James Ward giving a Google tech talk. Lots of detail and clarification of the generally quite fuzzy picture of what's possible with these technologies.
Rose&Camellia | NIGORO. Crazy amazing slapping game
jeffwofford.com - phit. Block-fitting tetris-ish flash game
PIXELJAM GAMES. From the makers of Gamma Bros. and RatMaze 1. RatMaze 2: collect all 72 cheeses.
Dark Cut. Fun & funny medieval surgery game (I'm guessing it's probably a take off of Trauma Center on the DS)
OutsideOfSociety - OOS.MOXIECODE.COM. Very nice neat little flash demos and puzzles
This is the personal site of Matthew Tarbit, a seasoned web developer holed-up in a hideaway somewhere in the depths of Leeds, England.
Should the mood arise, you might add my outpourings to the deluge that is your already overflowing info drip feed.
Alternately, rest a while and dig through my entries like a corpulent pig in search of all that is truffle-icious.